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Lego Mindstorms NXT-G Programming Guide by Kelly, James Floyd

by Kelly, James Floyd | PB | VeryGood
ThriftBooks
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Condition:
Very Good
May have limited writing in cover pages. Pages are unmarked. ~ ThriftBooks: Read More, Spend ... Read moreAbout condition
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eBay item number:145215348369
Last updated on 22 Aug, 2024 03:28:05 BSTView all revisionsView all revisions

Item specifics

Condition
Very Good
A book that has been read and does not look new, but is in excellent condition. No obvious damage to the book cover, with the dust jacket (if applicable) included for hard covers. No missing or damaged pages, no creases or tears, no underlining or highlighting of text, and no writing in the margins. Some identifying marks on the inside cover, but this is minimal. Very little wear and tear. See the seller’s listing for full details and description of any imperfections. See all condition definitionsopens in a new window or tab
Seller notes
“May have limited writing in cover pages. Pages are unmarked. ~ ThriftBooks: Read More, Spend ...
Binding
Paperback
Weight
0 lbs
Product Group
Book
IsTextBook
Yes
ISBN
9781590598719
Subject Area
Computers, Crafts & Hobbies
Publication Name
Lego Mindstorms Nxt-G Programming Guide
Publisher
Apress L. P.
Item Length
9.2 in
Subject
Programming / General, Software Development & Engineering / General, Models
Publication Year
2007
Series
Technology in Action Press Book Ser.
Type
Textbook
Format
Perfect
Language
English
Item Height
0.5 in
Author
James Floyd Kelly
Features
New Edition
Item Weight
16 Oz
Item Width
7 in
Number of Pages
216 Pages

About this product

Product Identifiers

Publisher
Apress L. P.
ISBN-10
1590598717
ISBN-13
9781590598719
eBay Product ID (ePID)
59145898

Product Key Features

Number of Pages
216 Pages
Language
English
Publication Name
Lego Mindstorms Nxt-G Programming Guide
Subject
Programming / General, Software Development & Engineering / General, Models
Publication Year
2007
Features
New Edition
Type
Textbook
Author
James Floyd Kelly
Subject Area
Computers, Crafts & Hobbies
Series
Technology in Action Press Book Ser.
Format
Perfect

Dimensions

Item Height
0.5 in
Item Weight
16 Oz
Item Length
9.2 in
Item Width
7 in

Additional Product Features

Intended Audience
Trade
Dewey Edition
23
Illustrated
Yes
Dewey Decimal
629.892
Table Of Content
Chapter 1 Robots and Programs Chapter 2 Program Structure Chapter 3 Hello World! Chapter 4 Get Movin' Chapter 5 Record and Play Back Chapter 6 Make Some Noise Chapter 7 Wired! Chapter 8 True or False? Chapter 9 Feedback Chapter 10 Wait for It! Chapter 11 Round and Ropund Chapter 12 Decisions, Decisions Chapter 13 Stop It Chapter 14 Pick a Card, Any Card Chapter 15 Apples adn Oranges Chapter 16 Inside or Out Chapter 17 Yes? No? Maybe? Chapter 18 Title = Anything You Like Chapter 19 Basic Text Chapter 20 Basic Math Chapter 21 Staying Alive Chapter 22 Your Own Filing Cabinet Chapter 23 Calibration Chapter 24 Get Reset Chapter 25 Messgaes Chapter 26 My Block Is Your Blockk Appendix Math Basics for NXT Index
Edition Description
New Edition
Synopsis
LEGO MINDSTORMS NXT-G Programming Guide is suitable for young programmers, age 10 and up, as well as parents and teachers who want to learn the new language for themselves or be able to assist students/children with learning to properly program their robots. Includes easy-to-follow examples for each and every programming block Provides programming techniques simple enough to be understood by young programmers, ages 10 and up Provides a test robot (with instructions) in the appendix for running the programs What you'll learn Understand the basics of computer programming Easily program your robot with the NXT-G visual programming language See how to implement basic, intermediate, and advanced programs Learn how to program for Moving Waiting Recording Stopping Displaying messages Sending messages Defining the duration of an activity Creating random behavior Practice with a free sample program Who this book is for This book is for people new to programming (10 years old and up) or for experienced programmers new to the NXT-G programming language., "LEGO MINDSTORMS NXT-G Programming Guide" is suitable for young programmers, age 10 and up, as well as parents and teachers who want to learn the new language for themselves or be able to assist students/children with learning to properly program their robots. Includes easy-to-follow examples for each and every programming block Provides programming techniques simple enough to be understood by young programmers, ages 10 and up Provides a test robot (with instructions) in the appendix for running the programs What you'll learn Understand the basics of computer programming Easily program your robot with the NXT-G visual programming language See how to implement basic, intermediate, and advanced programs Learn how to program for Moving Waiting Recording Stopping Displaying messages Sending messages Defining the duration of an activity Creating random behavior Practice with a free sample program Who this book is for This book is for people new to programming (10 years old and up) or for experienced programmers new to the NXT-G programming language. ", The reader of this book will be someone looking for more detailed information on the NXT-G programming language used to program the LEGO Mindstorms NXT robotics kit. LEGO Mindstorms NXT-G Programming Guide is suitable for young programmers, age 10 and up, as well as parents and teachers who want to learn the new language for themselves or be ......, The reader of this book will be someone looking for more detailed information on the NXT-G programming language used to program the LEGO Mindstorms NXT robotics kit. LEGO Mindstorms NXT-G Programming Guide is suitable for young programmers, age 10 and up, as well as parents and teachers who want to learn the new language for themselves or be able to assist students/children with learning to properly program their robots.

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