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Neverwinter Nights (Forgotten Realms) - Atari - BioWare - Complete in box CIB

Condition:
Like New
Price:
US $22.00
ApproximatelyEUR 20.26
Postage:
US $6.89 (approx EUR 6.35) Express Delivery. See detailsfor postage
Located in: Rochester, New York, United States
Delivery:
Estimated between Sat, 1 Jun and Thu, 6 Jun to 43230
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Seller information

Registered as private seller, so consumer rights stemming from EU consumer protection law do not apply. eBay Money Back Guarantee still applies to most purchases.
Seller assumes all responsibility for this listing.
eBay item number:203739809107
Last updated on 08 Mar, 2023 01:48:51 GMTView all revisionsView all revisions

Item specifics

Condition
Like New: An item that looks like it has just been taken out of its shrink wrap. No visible wear, ...
Brand
BioWare
Region Code
NTSC-U/C (US/Canada)
Rating
T-Teen
Video Game Series
Neverwinter NightFall
Sub-Genre
Boxing
Features
Cloth Map, Manual Included
Bundle Listing
No
Country/Region of Manufacture
United States
UPC
0828068103064
Platform
Apple
MPN
828068103064
Publisher
MacSoft
Genre
Role Playing
Game Name
Neverwinter Nights

About this product

Product Information

Players take the roles of valiant warriors, devout clerics, enigmatic wizards, and cunning rogues, to take part in unlimited adventures based on the 3rd Edition Dungeons & Dragons role-playing rules. Neverwinter Nights was developed by BioWare, the company responsible for the Baldur's Gate series of D&D computer games. As in those games, the action in Neverwinter Nights flows in real-time, but single-player games can be paused while players adjust equipment or set up complex tactical maneuvers. Also like Baldur's Gate, Neverwinter Nights makes every reasonable attempt to stay true to official Dungeons & Dragons rules and -- more importantly -- to the spirit of the Dungeons & Dragons game. In this regard, Neverwinter Nights also adds a new layer to gameplay, one which is rare in computer RPGs but fundamental to the tabletop games on which the genre is based.<br><br>While fantasy role-playing on the computer is nearly as old as video gaming itself, Neverwinter Nights may be the first electronic game to add the elements of creative, loosely scripted storytelling that define the pen-and-paper role-playing experience. As in the many previous computer RPGs based on Dungeons & Dragons rule sets, Neverwinter Nights allows players to create their own hero characters, choosing from a variety of fantasy races and professions, then play the parts of those characters to interact with other heroes, villains, and monsters that exist under the same system of rules and statistics. Yet unlike its electronic predecessors, Neverwinter Nights also allows one player to become the Dungeon Master, who can bend and append the rules of the game on the fly, in order to tell the best possible version of the story and allow players to more fully assume the roles of their characters.<br><br>No matter how comprehensive and complex its scripting, no single-player computer role-playing game can account for every action a player's character might possibly want to take, or every question he might want to ask. In Neverwinter Nights (as in the pen-and-paper games), the Dungeon Master can adjust the parameters of the adventure's script in the middle of the game, to allow players to try their different, unanticipated solutions to a problem. The Dungeon Master can play the parts of the various non-player characters, to have them answer players' questions directly and in character, instead of with a branching dialogue tree of canned responses. While computers long ago surpassed the statistics management abilities of even the most proficient Dungeon Master, they will never be able to replace human creativity and interaction. By allowing these factors back into the D&D game, Neverwinter Nights offers the means for a multiplayer computer role-playing experience with all the stratagem and personality that player characters enjoy in a pen-and-paper D&D session.<br><br>Of course, for those times when other gamers are not available to join in, Neverwinter Nights comes with a complete single-player module boasting over 40 hours of play. The game also ships with a working version of the Aurora Toolset, which is the same basic application that BioWare designers used to create the game's official adventure modules. Within weeks of Neverwinter Nights' initial PC release, user-created modules for both solo and group gaming became readily available on the Internet. BioWare has also made a number of its own new adventures available, free to owners of the game. While designing a good Neverwinter Nights adventure module still takes all the hard work and creativity as it does in the pen-and-paper version of D&D, obtaining new modules to play is almost as easy as downloading a small file.

Product Identifiers

Publisher
MacSoft
MPN
828068103064
UPC
0828068103064
eBay Product ID (ePID)
6485744

Product Key Features

Rating
T-Teen
Genre
Role Playing
Platform
Apple
Game Name
Neverwinter Nights

Additional Product Features

Release Year
2003
Country/Region of Manufacture
USA
LeafCats
139973
ESRB Descriptor
Blood, Violence

Item description from the seller

nowoe_24

nowoe_24

100% positive Feedback
220 items sold
Registered as a private seller
Thereby, consumer rights stemming from EU consumer protection law do not apply. eBay buyer protection still applies to most purchases.

Seller Feedback (61)

c***p (2155)- Feedback left by buyer.
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Thanks
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u***j (152)- Feedback left by buyer.
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Looks good. Fair price. Timely shipping. What more could you ask for. Thanks J