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REAL-TIME 3D RENDERING WITH DIRECTX AND HLSL: A PRACTICAL By Paul Varcholik

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Condition:
Good
Book is in typical used-Good Condition.  Will show signs of wear to cover and/or pages. There may be ... Read moreAbout condition
Price:
US $70.95
ApproximatelyEUR 66.42
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eBay item number:226139102156
Last updated on 11 May, 2024 14:44:08 BSTView all revisionsView all revisions

Item specifics

Condition
Good
A book that has been read, but is in good condition. Minimal damage to the book cover eg. scuff marks, but no holes or tears. If this is a hard cover, the dust jacket may be missing. Binding has minimal wear. The majority of pages are undamaged with some creasing or tearing, and pencil underlining of text, but this is minimal. No highlighting of text, no writing in the margins, and no missing pages. See the seller’s listing for full details and description of any imperfections. See all condition definitionsopens in a new window or tab
Seller notes
“Book is in typical used-Good Condition.  Will show signs of wear to cover and/or pages. There may ...
ISBN-10
0321962729
Book Title
Real-Time 3D Rendering with DirectX and HLSL: A Practical Guide
ISBN
9780321962720
Subject Area
Computers
Publication Name
Real-Time 3d Rendering with DirectX 11 and Hlsl : a Practical Guide to Graphics Programming
Publisher
Addison Wesley Professional
Item Length
9 in
Subject
Programming / Games, Computer Graphics
Publication Year
2014
Series
Game Design Ser.
Type
Textbook
Format
Trade Paperback
Language
English
Item Height
1.1 in
Author
Paul Varcholik
Item Weight
38.1 Oz
Item Width
7 in
Number of Pages
592 Pages

Item description from the seller

Business seller information

Collectible Books and Music LLC
CBM LLC
316 California Ave
# 801
89509 Reno, NV
United States
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