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Design Patterns in Modern C++20 : Reusable Approaches for Object-Oriente d Sof...
US $44.34
ApproximatelyEUR 39.83
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Like New
A book that has been read, but looks new. The book cover has no visible wear, and the dust jacket (if applicable) is included for hard covers. No missing or damaged pages, no creases or tears, no underlining or highlighting of text, and no writing in the margins. May have no identifying marks on the inside cover. No wear and tear. See the seller’s listing for full details and description of any imperfections.
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eBay item number:353773866341
Item specifics
- Condition
- Book Title
- Design Patterns in Modern C++20 : Reusable Approaches for Object-
- ISBN
- 9781484272947
- Subject Area
- Computers
- Publication Name
- Design Patterns in Modern C++20 : Reusable Approaches for Object-Oriented Software Design
- Publisher
- Apress L. P.
- Item Length
- 9.3 in
- Subject
- Programming Languages / General, Programming / General, Software Development & Engineering / General
- Publication Year
- 2021
- Type
- Textbook
- Format
- Trade Paperback
- Language
- English
- Item Weight
- 21.6 Oz
- Item Width
- 6.1 in
- Number of Pages
- Xiv, 386 Pages
About this product
Product Identifiers
Publisher
Apress L. P.
ISBN-10
1484272943
ISBN-13
9781484272947
eBay Product ID (ePID)
16050085665
Product Key Features
Number of Pages
Xiv, 386 Pages
Publication Name
Design Patterns in Modern C++20 : Reusable Approaches for Object-Oriented Software Design
Language
English
Publication Year
2021
Subject
Programming Languages / General, Programming / General, Software Development & Engineering / General
Type
Textbook
Subject Area
Computers
Format
Trade Paperback
Dimensions
Item Weight
21.6 Oz
Item Length
9.3 in
Item Width
6.1 in
Additional Product Features
Edition Number
2
Dewey Edition
23
Number of Volumes
1 vol.
Illustrated
Yes
Dewey Decimal
005.133
Table Of Content
1. Introduction Part- I: Creational Patterns 2. Builder 3. Factories 4. Prototype 5. Singleton Part- II: Structural Patterns 6. Adapter 7. Bridge 8. Composite 9. Decorator 10. Façade 11. Flyweight 12. Proxy Part- III: Behavioral Patterns 13. Chain of Responsibility 14. Command 15. Interpreter 16. Iterator 17. Mediator 18. Memento 19. Null Object 20. Observer 21. State 22. Strategy 23. Template Method 24. Visitor
Synopsis
Apply the latest editions of the C++ standard to the implementation of design patterns. As well as covering traditional design patterns, this book fleshes out new design patterns and approaches that will be useful to modern C++ developers. Author Dmitri Nesteruk presents concepts as a fun investigation of how problems can be solved in different ways, along the way using varying degrees of technical sophistication and explaining different sorts of trade-offs. Design Patterns in Modern C++20, Second Edition also provides a technology demo for modern C++, showcasing how some of its latest features (e.g., coroutines, modules and more) make difficult problems a lot easier to solve. The examples in this book are all suitable for putting into production, with only a few simplifications made in order to aid readability. What You Will Learn Use creational patterns such as builder, factories, prototype and singleton Implement structural patterns such as adapter, bridge, decorator, facade and more Work with the behavioral patterns such as chain of responsibility, command, iterator, mediator and more Apply functional design patterns such as the Maybe Monad Who This Book Is For This book is for both beginner and experienced C++ developers.
LC Classification Number
QA76.76.C65
Item description from the seller
Business seller information
Expert Trading Limited
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United States
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