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Java Programming: For the Absolute... by Course, Development Mixed media product
FREE US DELIVERY | ISBN: 1598632752 | Quality Books
US $9.72
ApproximatelyEUR 8.70
Condition:
Very Good
A book that has been read and does not look new, but is in excellent condition. No obvious damage to the book cover, with the dust jacket (if applicable) included for hard covers. No missing or damaged pages, no creases or tears, no underlining or highlighting of text, and no writing in the margins. Some identifying marks on the inside cover, but this is minimal. Very little wear and tear. See the seller’s listing for full details and description of any imperfections.
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eBay item number:386815556967
Item specifics
- Condition
- ISBN
- 1598632752
- EAN
- 9781598632750
- Release Title
- Java Programming: For the Absolute Beginner
- Artist
- Course, Development
- Brand
- N/A
- Colour
- N/A
- Book Title
- Java Programming: For the Absolute Beginner
- Subject Area
- Computers
- Publication Name
- Java Programming for the Absolute Beginner
- Publisher
- Course Technology
- Item Length
- 9.1 in
- Subject
- Programming / General, Programming Languages / Java, General
- Publication Year
- 2006
- Type
- Textbook
- Format
- Trade Paperback
- Language
- English
- Item Height
- 0.9 in
- Features
- Revised
- Item Weight
- 32.9 Oz
- Item Width
- 7.4 in
- Number of Pages
- 480 Pages
About this product
Product Identifiers
Publisher
Course Technology
ISBN-10
1598632752
ISBN-13
9781598632750
eBay Product ID (ePID)
52315344
Product Key Features
Number of Pages
480 Pages
Language
English
Publication Name
Java Programming for the Absolute Beginner
Publication Year
2006
Subject
Programming / General, Programming Languages / Java, General
Features
Revised
Type
Textbook
Subject Area
Computers
Format
Trade Paperback
Dimensions
Item Height
0.9 in
Item Weight
32.9 Oz
Item Length
9.1 in
Item Width
7.4 in
Additional Product Features
Edition Number
2
Intended Audience
Scholarly & Professional
LCCN
2006-923476
Dewey Edition
22
Illustrated
Yes
Dewey Decimal
005.13/3
Edition Description
Revised edition
Table Of Content
1. Getting Started 2. Variables, Data Types, and Simple I/O 3. The Fortune Teller: Random Numbers, Conditionals, and Arrays 4. The Number Guesser: Using Loops and Exception Handling 5. Blackjack: Object Oriented Programming 6. Making Your Life Easier: The java.util Package and Generics 7. Learning to Read and Write: The java.io Package 8. Creating a GUI Using the Abstract Windowing Toolkit 9. Advanced GUI, Layout Managers, and Event Handling 10. Writing Applets 11. Rendering 2D Graphics 12. Animation, Sounds, and Threads 13. Putting it All Together: The Block Game
Synopsis
This title is both conceptual and made for beginners. It teaches not only Java, but also fundamental programming concepts, which should ease the learning of other programming languages. It uses game creation as a teaching tool., Java Programming for the Absolute Beginner provides you with an introduction to Java that allows you to learn the fundamentals of object-oriented programming while becoming acquainted with many of the core features of Java. This book starts with the assumption that you have not previously written a computer program. It then walks you through the creation of a variety of games and applications. After you have your footing with the basics, you learn to develop your own systems of classes, and by the end of the book, you are working with many of Java's Graphical User Interface (GUI) features and developing a desktop Windows application. This book provides a solid introduction for anyone desiring a relaxed, fully guided tour of the fundamentals of Java, programming, and the objectoriented approach to application development., Java Programming for the Absolute Beginner provides you with an introduction to Java that allows you to learn the fundamentals of object-oriented programming while becoming acquainted with many of the core features of Java. This book starts with the assumption that you have not previously written a computer program. It then walks you through the creation of a variety of games and applications. After you have your footing with the basics, you learn to develop your own systems of classes, and by the end of the book, you are working with many of Java's Graphical User Interface (GUI) features and developing a desktop Windows application. This book provides a solid introduction for anyone desiring a relaxed, fully guided tour of the fundamentals of Java, programming, and the object-oriented approach to application development.
LC Classification Number
QA76.73.J38
Item description from the seller
Business seller information
SBYB Inc.
Kelsey Sparshott
900 Knell St
60538 Montgomery, IL
United States
Value added tax number:
- GB 922696893
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