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Learning C# by Developing Games with Unity 2019: Code in C# and build 3D games w

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Item specifics

Condition
New: A new, unread, unused book in perfect condition with no missing or damaged pages. See the ...
ISBN-13
9781789532050
Book Title
Learning C# by Developing Games with Unity 2019
ISBN
9781789532050
Publication Year
2019
Type
Textbook
Format
Paperback
Language
English
Publication Name
Learning C# by Developing Games with Unity 2019: Code in C# and build 3D games with Unity, 4th Edition
Item Height
93mm
Author
Harrison Ferrone
Publisher
Packt Publishing
Item Width
75mm
Subject
Computer Science
Number of Pages
342 Pages

About this product

Product Information

Understand the fundamentals of C# programming and get started with coding from ground up in an engaging and practical manner Key Features Beginner's guide to getting started with software development concepts from a macro level Leverage the power of the latest C# in solving the complex programming problems Learn to script and customize your 3D games and implement animation techniques to make them engaging Book DescriptionLearning to program in today's technical landscape can be a daunting task, especially when faced with the sheer number of languages you have to choose from. Luckily, Learning C# with Unity 2019 removes the guesswork and starts you off on the path to becoming a confident, and competent, programmer using game development with Unity. You'll start off small by learning the building blocks of programming, from variables, methods, and conditional statements to classes and object-oriented systems. After you have the basics under your belt you'll explore the Unity interface, creating C# scripts, and translating your newfound knowledge into simple game mechanics. Throughout this journey, you'll get hands-on experience with programming best practices and macro-level topics such as manager classes and flexible application architecture. By the end of the book, you'll be familiar with intermediate C# topics like generics, delegates, and events, setting you up to take on projects of your own. What you will learn Understand programming fundamentals with practice examples in C# Explore the interface and features of Unity 2019 Learn C# programming syntax from scratch Create a game design document and prototype level Explore intermediate programming topics and best practices Implement game mechanics, interactions, and UI elements with C# Who this book is forThe book caters to developers and programmers who want to get started with C# programming in a fun and engaging manner. Anyone who wants to build games and script in C# language and Unity can take this book up. No prior programming or Unity experience is required.

Product Identifiers

Publisher
Packt Publishing
ISBN-13
9781789532050
eBay Product ID (ePID)
14046644090

Product Key Features

Author
Harrison Ferrone
Publication Name
Learning C# by Developing Games with Unity 2019: Code in C# and build 3D games with Unity, 4th Edition
Format
Paperback
Language
English
Subject
Computer Science
Publication Year
2019
Type
Textbook
Number of Pages
342 Pages

Dimensions

Item Height
93mm
Item Width
75mm

Additional Product Features

Title_Author
Harrison Ferrone
Country/Region of Manufacture
United Kingdom

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ABC Books Ltd
Unit 2D
Gatwick Gate Industrial Estate
Crawley, Lowfield Heath
London
RH11 0TG
United Kingdom
Value added tax number:
  • GB 324767388
Trade registration number:
  • 05034144
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