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Programming Vertex & Pixel Shaders by
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Located in: Hertfordshire, United Kingdom
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eBay item number:395309455202
Item specifics
- Condition
- Book Title
- Programming Vertex & Pixel Shaders
- ISBN
- 9781584503491
- Publication Year
- 2004
- Type
- Textbook
- Format
- Mixed Media
- Language
- English
- Publication Name
- Programming Vertex & Pixel Shaders
- Item Height
- 234mm
- Publisher
- Cengage Learning, INC International Concepts
- Item Width
- 185mm
- Subject
- Computer Science
- Item Weight
- 885g
- Number of Pages
- 400 Pages
About this product
Product Information
When newer graphics cards started offering a programming interface to their graphics-processing unit (GPU), there was a fundamental change from fixed-function to programmable graphics hardware. This fundamental change offers a whole new level of opportunities for real-time graphics programmers. using shaders not only allows you to create unique games and graphics, but it allows you to be far more creative. Programming Vertex and Pixel Shaders uses a 'cookbook' approach to teach beginning to intermediate graphics and game programmers to program shaders in the High-Level Shading Language (HLSL), the primary real0time shading language used in recent game development. The book uses a wide range of examples (over 60) to teach various techniques, ranging from simple real-time lighting to advanced, cutting-edge rendering. The book is broken into eight parts covering introductory material, shadows, high dynamic range lighting, lighting algorithms, vertex texturing, projective texture mapping, environment cube mapping, and advanced reflectance algorithms (Cook-Torrance, Oren-Nayar, Ward, and Ashikhmin-Shirly). The coverage starts from the beginning, so no existing knowledge of shader programming is required. This book does assume a basic understanding of the math typically used in a game engine and an intermediate understanding of the Direct3D API. This is the one resource developers need to learn practical current techniques for programming shaders for next-generation games and graphics!
Product Identifiers
Publisher
Cengage Learning, INC International Concepts
ISBN-13
9781584503491
eBay Product ID (ePID)
87126205
Product Key Features
Publication Name
Programming Vertex & Pixel Shaders
Format
Mixed Media
Language
English
Subject
Computer Science
Publication Year
2004
Type
Textbook
Number of Pages
400 Pages
Dimensions
Item Height
234mm
Item Width
185mm
Item Weight
885g
Additional Product Features
Country/Region of Manufacture
United States
Item description from the seller
Business seller information
Phatpocket Limited
Scott Sherman
Unit 20501
40-45 Cartersfield Road
Waltham Abbey
Essex
EN9 1JD
United Kingdom
Value added tax number:
- GB 858 5123 06
Trade registration number:
- 04924751
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eBay item number:395309455202
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