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John Sharp Works of Game (Hardback) Playful Thinking

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Item specifics

Condition
New: A new, unread, unused book in perfect condition with no missing or damaged pages. See the ...
Publication Name
Works of Game
Title
Works of Game
Subtitle
On the Aesthetics of Games and Art
ISBN-10
0262029073
EAN
9780262029070
ISBN
9780262029070
Release Year
2015
Release Date
03/06/2015
Country/Region of Manufacture
US
Series
Playful Thinking
Book Title
Works of Game : on the Aesthetics of Games and Art
Item Length
8.2in
Publisher
MIT Press
Publication Year
2015
Format
Hardcover
Language
English
Item Height
0.7in
Author
John Sharp
Genre
Art, Games & Activities, Philosophy
Topic
Criticism & Theory, Aesthetics, Video & Electronic
Item Width
5.6in
Item Weight
10.7 Oz
Number of Pages
160 Pages

About this product

Product Information

An exploration of the relationship between games and art that examines the ways that both gamemakers and artists create game-based artworks. Games and art have intersected at least since the early twentieth century, as can be seen in the Surrealists' use of Exquisite Corpse and other games, Duchamp's obsession with Chess, and Fluxus event scores and boxes-to name just a few examples. Over the past fifteen years, the synthesis of art and games has clouded for both artists and gamemakers. Contemporary art has drawn on the tool set of videogames, but has not considered them a cultural form with its own conceptual, formal, and experiential affordances. For their part, game developers and players focus on the innate properties of games and the experiences they provide, giving little attention to what it means to create and evaluate fine art. In Works of Game , John Sharp bridges this gap, offering a formal aesthetics of games that encompasses the commonalities and the differences between games and art. Sharp describes three communities of practice and offers case studies for each. "Game Art," which includes such artists as Julian Oliver, Cory Arcangel, and JODI (Joan Heemskerk and Dirk Paesmans) treats videogames as a form of popular culture from which can be borrowed subject matter, tools, and processes. "Artgames," created by gamemakers including Jason Rohrer, Brenda Romero, and Jonathan Blow, explore territory usually occupied by poetry, painting, literature, or film. Finally, "Artists' Games"-with artists including Blast Theory, Mary Flanagan, and the collaboration of Nathalie Pozzi and Eric Zimmerman-represents a more synthetic conception of games as an artistic medium. The work of these gamemakers, Sharp suggests, shows that it is possible to create game-based artworks that satisfy the aesthetic and critical values of both the contemporary art and game communities.

Product Identifiers

Publisher
MIT Press
ISBN-10
0262029073
ISBN-13
9780262029070
eBay Product ID (ePID)
205667922

Product Key Features

Book Title
Works of Game : on the Aesthetics of Games and Art
Author
John Sharp
Format
Hardcover
Language
English
Topic
Criticism & Theory, Aesthetics, Video & Electronic
Publication Year
2015
Genre
Art, Games & Activities, Philosophy
Number of Pages
160 Pages

Dimensions

Item Length
8.2in
Item Height
0.7in
Item Width
5.6in
Item Weight
10.7 Oz

Additional Product Features

Lc Classification Number
Gv1469.3.S527 2015
Grade from
College Graduate Student
Reviews
Overall, the book is a compelling text for both academics and game culture aficionados who are interested in concepts of game design and contemporary art., Overall, the book is a compelling text for both academics and game culture aficionados who are interested in concepts of game design and contemporary art.-- ARLIS NA Reviews --
Copyright Date
2015
Lccn
2014-034227
Dewey Decimal
794.8
Intended Audience
Trade
Series
Playful Thinking Ser.
Dewey Edition
23
Illustrated
Yes

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